X. The XCOM Project, Earth's last line of. They just are. This makes the Ranger an invaluable inclusion in your squad in early missions. For builds: Sniper - Straight down the sniper side, unless you prfer Aim over Steady Hands. Melee attacks have +10 Aim and +2 Damage. It was very helpful. I hope You can ini edit all the stuff You don't like as the variety is worth it to play it. Long watch and deadeye seem appealing, but snipers not being able to move and fire means the aim penalties from squadsight are simply too much. I think you might actually get 2 shots for the 2 moving targets. The game gave me like 13 turns to complete the mission. General XCOM 2 tactics. Your cover can take a covering shot on this hostile and does not have to wait until it is their turn too shoot. Covering Fire + Sentinel gives you an extra shot per turn. Update: A 2K rep got back to me about the game’s. taking multiple damaging actions per turn, be they shots, grenades or melee attacks. I have always wondered why Rapid Fire in its original form doesn't have a. Also, that was not the only reason. They synergize quite nicely. Add-on XCOM® 2: Shen's Last Gift . Thankfully, John Lumpkin, design lead and managing partner, was kind enough to answer a few questions for us!Zen and the Art of Guerrilla Warfare. zero in only resets at the end of your turn. does anyone know what the problem is? recent example : advent trooper shoots and misses the sharpshooter from medium distance but return fire doesn't activate. 2)/7 for using Steady Weapon every other turn. So when you see him, you'll hit him with the frost bomb and then start hitting him with experimental grenades to initiate DoT (damage over time) and remove his armor. Because Squadsight gets aim penalty according to target distance, Squadsight shots are basically easy to miss and this is same to Long Watch. This doesn't do anything on its own but lets those weapons work with Return Fire. YouTube™ Video: XCOM 2 - Long War of the Chosen 2021 - #01 - Happy birthday Mr. Should have specified; I meant if something like the Relay Device catches on fireIt's been 5 years since the release of XCOM 2 and the very first Gatecras. After the loading screens, the Main Menu will appear. hi everyone i choose the return fire skill on my sharpshooter but it doesnt activate when my sharpshooter is getting shot at. In the experimental branches it even added one of the missing features. XCOM 2 Wiki Guide with Quests, items, weapons, armor, strategies, maps and more. C. Below is a list of all XCOM 2 console commands from the latest version of the game. And now the sequel has a sequel, as Long War of the Chosen, a port of the Long War 2 mod for the XCOM 2: War of the Chosen expansion, is live on Steam. XCOM 2 is the 2016 sequel to XCOM: Enemy Unknown, developed by Firaxis Games. which has an airlock, a command center, engineering and. The XCOM series is a turn-based strategy game of humans versus an alien invasion. Confers +2 damage for suppression, SAWs, LMGs, explosive grenades, proximity mines and rocket launchers. Overwatch is a reactive ability available to all XCOM soldiers (including SPARKS), all ADVENT units, and most non-melee aliens[explanation needed] except Gatekeepers. Overwatch (XCOM2) Overwatch is the golden boy of XCOM 2. Overwatch (XCOM2) Overwatch is the golden boy of XCOM 2. I'll just leave the simplified version_. For example i am afraid if i put in a 75% fire controle pcs, they wont shoot at all most time on over watch and during suppress. If the “mods” folder does not already exist, you should create it yourself. This attack does not cost an action: Lieutenant: Death. Never sell sectoid commander, muton, muton elite, or heavy floater bodies until you have mind shields, ammo conservation, tac rigging, and advanced repair, respectively. . The outsider is very tough, especially early on. LW2 overdid the bloat somewhat, in my opinion. PLaYING XCOM: ENEMY WITHIN The XCOM Launcher With the introduction of XCOM: Enemy Within, when starting XCOM from Steam (See the Steam section for more information) a launcher window will appear giving you the option of playing either the original XCOM: Enemy Unknown, or the new expansion content found in XCOM: Enemy Within. Protect DataTap, Tower Assault. The long haul advantage of Helping Hand doesn't really matter, either: you desperately need Supplies early on, but past the midgame the Supply crunch fades, because you stop building Supply-intensive facilities, stop having GTS upgrades to purchase, meet your needs on Supply-intensive Items like Medikits and Bluescreen. ago. Both XCom operatives and Advent members are supposed to be unable to use AOE attacks while disoriented. 13 stars out of five stars from 23633 ratings. . NFL NBA Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. After a short time passed, you can scan a position of the tower. Expanded Mag. 5 million squaddies dead after the first week of release, it’s clear there are many, many ways to die. It’s worth mentioning that UFO is also a simulation game. You need this to keep your troops healthy. It may target anything in sight range. This includes Pistol and Autopistol shots, but not special shooting actions like Rupture or Hail of Bullets. If the alien moves to the edge of your vision and then fires, you'll still get an overwatch shot in where you wouldn't without the perk. One other thing - as you fight the Chosen, if one of them has Shadowstep (they don't trigger Overwatch. Long Watch: Return Fire: Deadeye: Lightning Hands: Death From Above: Quickdraw: Kill Zone: Faceoff: Steady Hands: Aim (Ability) Serial: Fan Fire . Lt_Bargor • 3 yr. Yes, you could come back to it and try to finish it later, but that probably won't happen. Do have a grenadier or 2 to bring a bit more firepower at times. 0 for Enemy Within with both DLC-s, and these second wave options: Liberators, Red Fog, Perfect Information and Bronzeman Mode (you can restart missions if they bugged) if you want to play Ironman. I don't think it's useless, but I think Lightning Hands is far more useful. XCOM 2 should now run better on your PC, thanks to its first major patch. In certain mission types your squads will start concealed, which means that the enemy won't be aware of your presence, and will patrol the map without knowing precisely where you are. i set my shartshooter on overwatch and the return fire skill is a passive one. Basically, the regen counter will increment by 33. Long War 2, the total conversion mod for XCOM 2, is available right now! We wanted to find out more about its creator, Pavonis Interactive (formerly known as Long War Studios). It's important to have a sense of what each of the enemies do in the base game so you can learn to counter them. Return Fire: When targeted by enemy fire, automatically fire. 2. Boom. changed, which makes the game harder. This is probably the ideal way to play the Grenadier, as you should only have one from the class. Three-turn cooldown. D) Fire panics Lost (LWOTC) and works on Chosen (LWOTC) too. Unfortunately you can not choose in which order your solders fire. Just did an item extraction with a Trial by Fire Officer, three reliable soldiers and four Squaddies. That's the basics there's other plays like wrath + grapple and shoot, or grenade. police your own backyard: only use soldiers from. Research and upgrades. Burning is a status effect in XCOM 2. So because the sidebar LW resources weren't updated for years I'm asking what new and reccomended mods were made that improve the classic experience but also keep the gameplay and meta similar to the state it was during. XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. yes i know. 5 stars. Hit probability is, at its most basic, calculated by: (Soldier Aim + Hit Bonuses) – (Enemy Defence Modifiers) The specific percentages behind these can be seen as a list beneath the hit percentage itself. Nations not in XCOM become alien strongholds and provide them with resources. rockets with the old Shredder style rockets that make enemies take more damage. For now, the usual best practices apply: Turn down AA, turn down AO, turn down shadows, and so on. Buy a gaming laptop, install XCOM 2 + Long War 2, enable cloud saves, return the laptop two days later once your house is cleaned, restore your cloud save to your main PC. And don’t forget to USE YOUR CAPS LOCK KEY. XCOM 2 on Commander (even with Permanent Dark Events on) is easier than XCOM 1 on Normal, and nothing in XCOM 2 is as hard as XCOM 1's Classic, let alone Impossible. I've played through enemy unknown and enemy within years ago and had a fairly deep run in XCOM 2 over a year ago, I've been wanting to retouch the games and was curious on what the overall best way to play is. Mobility: 8 (5/11) Damage: 1-2, 1-4, or 2-6 (Crits are +2 in all cases) Shred: 0. . However, this is countered by the fact you know he's there and can thus prepare for the fight. , Save $830: iPhone 11/Save $415: iPhone 7) required. He wins by gaming the game, which I hate and I told him as much. Then an iron-fisted conqueror, Ludivictus, set the world on fire and redrew the maps. Well usually in vanilla, theres the lightning hands pistol perk and you'd put it on a sniper. Every pod activates because you are within their vision range, just like they would in vanilla. " Basically, you can play matchmaker or grow friendships between soldiers in your unit, which sounds downright amazing. You can watch as much as you want, whenever you want – all for one low monthly price. Created by LongWarOfTheChosen. If you don't stack accuracy, you probably shouldn't take rupture. So you wanna get good at XCOM 2. Join the discussion on discord: this video I cover 3 potential builds for a Skirmisher: The Reflex Skirmisher, the Justice Sk. 0 release. The console in XCOM 2 can be enabled by adding -allowconsole to your game's launch options. Like 2m away and missing flanked 90% shots. sharpshooter then make a pure gunslinger with return fire because I can't see a sniper who's far back benefiting from return fire. they can normally sell themselves quite well. It increases damage a good amount when your rocket is targeted between 2 or 3 enemies. Mod Jam is a meta-mod that modifies other mods to make sure they work well. So if you keep going and get your last 6 soldiers murdered and lose the XCOM project, you're still back at the beginning, same as if you had just restarted. Return Fire – When targeted by enemy fire, automatically fire back with your pistol once per turn. Fire once at every visible enemy with your pistol. i set my shartshooter on overwatch and the return fire skill is a passive one. 4: End your turn. With just one it's basically: Kill everything and. Hits your solDIErs behind 2 full cover walls. 3: Kill everything else. Lightning Hands over Deadeye. Draw fire with a SHIV, or failing that a MEC. for the best results. In vanilla XCOM 2, I'd have said long watch was one of the Sharpshooter's best abilities because it allowed you to reliably activate pods on the enemy's turn, in combination with a phantom Ranger. Overwatch is an ability in XCOM 2. So, got a three-person team doing an extraction mission. Anytime the Skirmisher performs a kill, they gain +2 Mobility for the remainder of the turn. Conversely, for my crew damage avoidance entirely is. Those are pretty good. In-game, they use the same proportions as base-game Dark Events. Note 2: An upgraded Ripjack also has a chance to stun and ignite targets on fire, so the combo described above will (1) displace an enemy from cover, (2) strike with the Ripjack three times in a single turn, (3) sometimes light the target on fire, (4) sometimes stun the target, (5) set the target up for Bladestorms from nearby Rangers or. Squad leader builds. The base game is at the top of each section, followed by mods, and then mods of mods. I must be missing something here. I played it countless times and kept going back to it every… 43K subscribers in the XCOM2 community. The Sharpshooter Class is a soldier class in XCOM 2. This is worth taking over Formidable. Covering Fire + Sentinel gives you an extra shot per turn. The Channel skill is squadwide, meaning even kills by other squad. and fire when ready, and just being 2+ turns closer to the objective before the timer kicks in is often plenty to make the timer. Choose your early priorities. TwinuX Jan 7, 2021 @ 4:13am. Please tell me. Return Fire seems obscenely overpowered. . For instance, you have a ranger in cover behind a rock, in spotting range but since he hasn't moved he isn't detected. Persona 5 Tactica, the turn-based tactical RPG from Atlus. At lieutenant a sniper will have 85 aim while receiving no weapon range bonus, a long watch shot takes this down to 60% hit chance. )Sword attack enemy 1 if you kill them you get a bonus action that you can do anything with. This is why Killzone is a terrible ability for reapers. Verdict. So you can take 4 shooting actions a turn AND move. I prefer DerAva's Long War 2 videos. It. Just got to run for. BUT this game suffers from 2 major flaws. Overwatch shots have a little aim penalty (except when triggered by an ambush), but unlike its predecesor overwatch shots will trigger one by one, not all at once, allowing for a more diverse strategy setup. Similar to supply convoy, like in vanilla X2. Or they could read up all the stuff in the commander's office (which many players. The Channel skill is squadwide, meaning even kills by other squad members can generate Focus. the chosen stronghold assault usually makes troops tired. Loading times are long and can be a bit of a drag. I like using them with Return fire, so when they get shot at they return fire. Even then the game launches in debug mode and there is no simple way of changing this (I did. You said it yourself. And get off your high horse. Your Sharpshooter shouldn't be getting targeted or moving. Had a quick question, since I need to plan more carefully. Playing Long War of the Chosen; on a "destroy the relay" mission, countering a dark event. Personally I would play vanilla Xcom 2 first. Pickup Zero in, return fire(if you have it), waylay for overwatch/ambush turns, and saturation fire for opening from concealment, to support your ranged attacks. PS4. Downloaded XCOM 2 last night, launched it this morning before heading to work, selected Commander Ironman setting, skipped tutorial. Does the accuracy penalty of overwatch severely handicap this long watch ability?. I'm guessing that it's normally a similar radius to regular grenades on other soldiers, or 1 tile larger, based on the difference between regular grenades and ones launched from the launcher. Instead of just stabilizing the solder, it brings them back up to their feet with 1 move at the nearest available tile. I use Gunslingers a lot and I never use Return Fire. My suggestion: play the original LW 1. Fully campaign LWOTC. Exactly that. 2) ALL of the melee abilities are good and useful. On my desktop (my main computer), the only way I can launch the game is by going directly into the files and finding XCom2. Rockets never hit even with fire in the hole. This will activate the final battle. And get off your high horse. HiDef Holo. e. If you do stack accuracy, Rupture is great. Largely unchanged in their role as medics and support. I did a Brutal Ironman LW the past month and beat it. Return Fire. So everyone has a full pair of actions. For our one weapon_damage rifle, this would be 3x/4 for firing every turn, and 3 (x+. Return Fire When targeted by enemy fire, automatically fire back with your pistol once per turn. LWOTC is playable from start to finish and has most features in it. It go down by itself, but you should know that a hi-tech armor (like titan armor) resist to fire. Start tracking progress. Aliens like every one pro sniper aim. There’s a few key things to focus on early: Modular Weaponry. Nader is one of the playable mercs from the F2P game "Dirty Bomb" by Nexon America & Splash Damage. So no overwatch shots here, but on the contrary my squad is at risk as high ground means half cover (usually) and Advent has the better shots early game. However, this is complicated by the fact 2 aliens roughly around the current force level will teleport in. Full Throttle. Long Watch – Allow Overwatch to trigger with Squadsight. Concealed overwatch is activated, but they wont fire on a target UNLESS their concealement is broken. Click on the Play button. To put your soldiers in Overwatch they will need to have at least one action left. Correct me If I am wrong. Where possible stack weapon attachments that increase ammo capacity and offer free reloads to maximize the damage your Sharpshooter can achieve. At lieutenant a sniper will have 85 aim while receiving no weapon range bonus, a long watch shot takes this down to 60% hit chance. Supply Raid Infiltration Times. Return fire only denies any enemy actions if the enemy not only survives activation and targets the sharpshooter, but also had exactly enough. The Sharpshooter class utilizes high-caliber sniper rifles as primary weapons and pistols as secondaries. The Technical class brings XCOM 2's midgame Rocket and Flamethrower heavy weapons (normally reserved for use on EXO or WAR suits) to a regular soldier's everyday use. You should. Squadsight. Slash, Blademaster, Bladestorm and Reaper. Return fire is already a panicking feature. Don't know if Im doing something wrong because I do see a lot of work went to this mod and there are things that make it feel better but ones you're on the ground with your team I meet endless waves of enemies in every step of the way. This one is a fantastic option for lovers of 4X games and the iconic Warhammer 40,000 series. At corporal you can pick 'long watch' and improve your range for overwatch shots or you can pick 'return fire' and shoot the pistol back at an enemy once attack each turn you are attacked. I've taken both with my sharpshooters, and with early mag pistols it's a big benefit. Enemy reinforcements come every single turn from the very start, usually with 4 troops that cannot be one shotted at this point in my campaign. but yes Pistol's are Useful in the way they give you an infinate ammo gun which can sometimes be better than a flashbang. Mod Jam is a meta-mod that modifies other mods to make sure they work well. Depending on how the AI works, you will get a free turn every time the enemies spot you, if you are bold you can stop using cover and relying on the enemies to run for cover on their turn while using overwatch and then run away to. Hunker Down now confers +20 Aim to the first shot on the following turn. e. ) I've read a lot of posts on here and other sites about people preferring the Gunslinger over the Sniper. Resistance Orders are disabled by default, and have to be enabled through the advanced options at the start of campaigns. Though the ship remained. The Channel skill is squadwide, meaning even kills by other squad members can generate Focus. 65%. Plus they are so many its crazy. Reliable Ever Vigilant. You'll want to bring the frost bomb when facing the viper king. There's always something new to discover and new TV shows and movies are added every week!Think of it this way: Playing Russian Roulette with a six shooter with one bullet, your odds of survival are five out of six, or 83. Rangers would move in with R&G and hit with their shotguns, possibly using sparks for cover. No reason for return fire because you shouldn't be targeted as the sharpshooter. The higher in Rank they go the more Abilities they unlock. Accessories: Perception, Scope, Repeater (Bonus: Hair Trigger. You can then open it from the game by pressing the ~, ', or key on your keyboard. XCOM 2 > Long War 2 > Topic Details. This upcoming semi-official mod adds tons of content and rebalances nearly everything. Just watch out for tier 2 Advent Grenadiers as they get burn grenades. IF thats part of the game. Staff Sergeant. AI is alot more aggressive, and more prone to flank you. 1) I did a mission where part of the reward was to "find a lead". Full Throttle's in-game description is astoundingly bad, making it sound like some kind of activated ability rather than a passive effect. Both fantastic expansions that give a new feel and style to the game. Graphics are rough in places. Otherwise I believe they're captured. A Reaper can kill all day long with Silent Killer, Claymores, etc, without timers ever starting, and if Lost happen to be present the mutual pod activation this can lead to won't get the timer moving either. Specialist Abilities Aid Protocol Hack:The problem is that XCOM 2's reliance on timed missions makes their weaknesses way worse,. Traul Apr 20, 2022 @ 6:01am. Open the Steam application. XCOM has wonky LoS, and the whole "2 square in LoS", compounded by the myopic range of your soldiers means you are better off hunkering them down, provided there are no enemies clearly in LoS. It can be clutch if you do have it or do tend to get your squad shot at a lot, but in most cases I find it's a waste of a skill. While not explicitly stated in Squadsight's description, the Sniper needs unobstructed line-of-sight (LoS) in order to. 4 Rapid Fire. Valky_29 •. Soon after we reported mod developer Long War Studios’ name change to Pavonis Interactive, the team has released its magnum opus: Long War 2. Hit probability is, at its most basic, calculated by: (Soldier Aim + Hit Bonuses) – (Enemy Defence Modifiers) The specific percentages behind these can be seen as a list beneath the hit percentage itself. Long Watch is just too good for pulling in that pod on overwatch and killing them before you even get your turn and finish them off. Hi, the camera keeps resetting the Zoom Out levels(I like to play with max zoom out), every time I fire at the enemy, or after overwatch and attacking enemies. There was a discussion on this board about Deadeye being useless. 99. Let me be very specific. Atmospherically, I think both Long Wars managed to capture the sense of desperation quite well - despite coming from very different angles. Long Watch – Allow Overwatch to trigger with Squadsight. Once Cheat Engine is targeting XCOM:EW, open the Cheat Table from the link above and click the Soldier Modifiers checkbox. Performance-wise, Long War wins out hugely, due to how poorly optimised the base Xcom 2 is. I can take the ridiculousness of missions that you have no chance of winning. The second thing to consider is it's complex. Stun Strike can be used to knock enemies out of cover or high places, causing fall damage. I use Gunslingers a lot and I never use Return Fire. #6. If the Templar's Focus Level is 2, they have a 50% chance to Reflect an incoming attack. giveresource [resource id] [amount] - This console command will give you the resource with the specified ID. Your Sharpshooter shouldn't be getting targeted or moving. Not sure what that means; however, shortly thereafter I noticed that I was able to build a shadow chamber. DerAva seems like a likable guy and easy to watch, with well produced. A nasty, long range, one shot one kill, bastard. By far Long Watch is more useful. overwatch doesn't trigger on actions unless you have have Covering Fire, the specialist skill. Local Files tab. However, long watch is so much better with a stealth ranger combo, for drawing. Templars would provide more damage as well as. Units can have innate defence, but it is most often given by cover. Contents. Tax on pre-credit price due at sale. Does Lock On works with pistols? Useing lighting hands to get extra aim and crit feels kinda fun but I'm not sure it would work. Lightning Hands over Deadeye. The “XCOM 2” folder will open. as soon as grenadiers are used to be highly mobile and shot up to 3 times a turn on a normal base and do a lot of melee and short range attacks you can start comparing grenadiers with skirmishers. Instead of firing with your Sniper, you set the Killzone. Wiki Home; Wiki Forums. Add-On Pack XCOM® 2: War of the Chosen. Waiting for the expansion to come out in august for any serious overhaul mod to actually start. Join the discussion on discord: this video I cover 2 potential builds for a Sharpshooter: The Death from Above (DfA) Sharpsho. Most enemies are going to take more than one hit to bring down. B. i known some say its heresy to ever pick it over long watch but if it actually worked, i thought it might be good with the shadow keeper? not a discussion of meta but just explain how ability actually works plz. Fan Fire over Serial works as well if you want more of a hybrid. BUT. I'm not stupid you know, I know they are all in vision range. Suppressing fire and smoke grenades are your friend in LW1. I normally hate timers but in xcom 2 i fell in love with the system. ago. Crit Chance: 0. Return fire only would work if you modded him in to have different weapons, so you can move him forward, hunker in low cover and get return fire to proc. Scopes give +4/+7/+10 Aim, Hair Triggers give +4/+7/+10 Aim (after reaction fire penalty) Stocks provide a 20/25/30% chance of Grazing Fire (extra roll to turn a miss into a graze) Steady Weapon has been moved from stocks to sniper rifles and the bonus crit chance has been removedAdvance Wars 1+2: Re-Boot Camp is the Nintendo Switch remake of Advance Wars and its sequel Black Hole Rising, the beloved tactics games originally released for the Game Boy Advance, here updated. Nope, in fact if it's an evac mission you have to carry them to an evac (depending, you may be able to call one down where ever) and evac both the unconscious and the carrying soldiers. #7. I found no comments at all. One of the things I loved about EU and EW was the slow advance and fire fights at longer ranges. Has a 4 turn cooldown. Long Watch Sniper Rifle Overwatch is now Long Watch, able to trigger on targets at Squadsight ranges. Sign In to Rate. * A non-sharpshooter unit that has no ammo can still use the Overwatch All ability. Sharpshooter build: Gunslinger. HQ is basically a scout and snipe mission. Open Cheat Engine and click the computer with a maginifying class and find your EW executable and select it. Sabaithal Aug 18, 2020 @ 1:34pm. and things will be fine. It plays in a similar turn-based, square movement, and action style. I fell in love with X-COM:UFO Defense when I saw it described in PCGamer magazine in '94. That range is about 21 tiles in a straight line (about 15 along a straight diagonal) in normal circumstances IIRC. Revive fiddles with this mechanic a bit. 8 years ago 84 The Truth Is In Here: 10 Mins Of Jabber-Free XCOM 2. There's no world map here. Captain Kill Zone: Take a reaction shot against any enemy that moves or attacks within a cone of. CaseyWills • 3 yr. Burning prevents: melee attacks from Rangers, Stun Lancers, and Chryssalids (Chryssalids are unaffected in the XCOM 2: War of the Chosen) most cooldown-affected abilities (such as Suppression from the Grenadier) Overwatch, Reloading,. Pickup Zero in, return fire(if you have it), waylay for overwatch/ambush turns, and saturation fire for opening from concealment, to support your ranged attacks. Best guns in Modern Warfare 3. Reminder that Will recovery per se does not affect how quickly soldiers recover from Tired or Shaken. The skirmishers are one of the resistance factions in WOTC/LWOTC. * For sharpshooters, this mod attempts to perform Long Watch, Sniper Rilfe Overwatch, and then Pistol Overwatch if neither of the first two are available. Indestructible Relay. Analysis 342 Game Design 298 XCOM 241 Video 171 Story Design 111 XCOM 2 105 King's Bounty 99 Let's Play 85 Enforcer 69 Sacrifice 54. This mods adds Cobra themed tattoos to your XCom game. Deadeye Take a shot with a small aim penalty for a significant damage boost. Happy birthday XCOM 2! It's been 5 years since the release of XCOM 2 and the very first Gatecrasher and excitement continues to build. - Defense - Flat value that reduces a units chance to get hit at all. (your soldier wont make Overwatch shots until he is revealed). Killzone requires you to give the aliens a turn, which you should always avoid anyway. It’s a stranger, scarier world where the aliens rule a global government. Steam Workshop: XCOM 2. Every version of long war (LW1, LWR, LW2, LWWotc) is it’s. Take all your 11 mods[ long war + the 10 required] and put all of them in the Mods folder . Long War 2. . These XCOM 2 cheat codes work with the console for all PC / Mac versions of the game including the Steam and non-Steam versions. 1) Putting this on a weapon is supposed to reduce the mission infiltration time needed. They’re also more interesting in that sniping as a whole is weaker in XCOM 2 than EU/EW. Notably, in the Long War Game Mod, the reward for extracting Van Doorn is having him resign from the UN, and join XCOM as a soldier. I typically stay on whichever side of the tree I'm building towards with the exception of avoiding Return Fire (because you shouldn't be getting shot at) Deadeye (because the aim penalty is massive and makes it unreliable) and Aim (because I don't hunker as much as I. Risk management is part of the game and has to be taken into account with tactics.